![]() Hours Engaged were 9.7 billion, an increase of 98% year over year primarily driven by:ġ04% growth in engagement in markets outside of the US/Canadaġ28% growth from users over the age of 13Īverage Bookings per DAU (ABPDAU) was $15.48, an increase of 46% year over yearĭaily active users were 43.3 million, up 37% from April of last year and up sequentially from 42.3 million in March 2021 Exclusive of one-time expenses related to our direct listing, net cash provided by operating activities would have been $216.4 million.īookings increased 161% over Q1 2020 to $652.3 millionįree Cash Flow increased 4.1x over Q1 2020 to $142.1 millionĪverage Daily Active Users (DAUs) were 42.1 million, an increase of 79% year over year driven by:Ĩ7% growth in DAUs outside of the US/Canada Net cash provided by operating activities increased nearly 4x over Q1 2020 to $164.5 million (including one-time direct listing expenses of $51.9 million). Revenue increased 140% over Q1 2020 to $387.0 million Roblox Corporation (NYSE: RBLX), a global platform bringing millions of people together through shared experiences, released its first quarter 2021 financial results today and separately posted a letter to shareholders and supplemental materials on the Roblox investor relations website at ir. ROBLOX REPORTS FIRST QUARTER 2021 FINANCIAL RESULTS ![]() Second bullet after first paragraph should read: Net Loss for Q1 2021 was $134.2 million (instead of Net Loss for Q1 2020 was $134.2 million). Revenue Up 140% Over Prior Year to $387.0 Millionīookings Increase 161% Over Prior Year to $652.3 Million
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